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Moviemaker freezes
Moviemaker freezes






This exercise is similar to the previous one, but we will add style information with scenes.

#Moviemaker freezes movie#

The movie should play in a loop and the camera bounce between the two views. Store another key frame at (or near) frame 30 by right clicking on the middle of the movie panel, or type:

  • Move or rotate the molecule (actually: the camera) with the mouse in the 3D window to get a different view.
  • Store the first key frame by right-clicking on the movie panel > store, or type:Ī blue button should appear at the current frame.
  • Note that 2 seconds correspond to 60 frames, since the movie plays with 30 fps (frames per second). The movie panel should appear at the bottom of the viewing window.
  • Add time to the movie with Movie > Append > 2 seconds, or type:.
  • , or download one from the PDB by typing into the PyMOL command line:
  • Load a PDB file of your choice with File > Open >.
  • at least two key frames with different camera orientation.
  • In this exercise we create a movie which pans between different camera views.

    moviemaker freezes

    movie_auto_interpolate=on/off: immediately reinterpolate when adding a key frame (Movie > Auto Interpolate).movie_loop=on/off: connect the last and first frame when interpolating (Movie > Loop Frames).mdo and mappend: Storing commands with frames.The Motions Mouse Mode is used to store object specific key frames. Right click on the panel to insert or delete key frames. PyMOL displays a movie panel with a frame slider at the bottom of the window. PyMOL's concept of moviemaking is to store snapshot information with so called "key frames" on a movie storyboard, and to interpolate that information between the key frames, if applicable.






    Moviemaker freezes