


The large versions of each can cover an entire large city tile. The small high school and elementary school have had their radius doubled.
#Simcity 4 mods i ht bug mod#
This mod increases radius on most civic buildings to improve realism. Please feel free to post issues, bug reports, and suggestions in this thread: Make sure that the file therein loads after all other files that come with the Italian collection or this fix won't work. Move the folder "z_Italian Collection_Fix" into your Plugins folder. Since we are talking about more than 1,000 lots, it's really hard to find out the dependencies. simcity4ever88 has mentioned that his Italian Collection has some dependencies, but he didn't mention which ones. It's entirely possible that you are missing other dependencies - unfortunately, I can't help you with that. There could still be some other modding errors unnoticed by me. Make sure you've installed the Italian Collection properly. Make sure you've installed this fix properly (see below). Please note that this does not necessarily mean that this fix doesn't work. What to do if there are still brown boxes appearing? Several buildings with the wrong RKT1 property also were named with "blank", thus, I assume that simcity4ever88 intended this RKT1 to point to dummy graphics but made some error in the process.Īside from this graphical fix, I haven't changed any graphics or features. I've tested some lots with this new fix and it didn't seem so, at least. This should not remove any substantial graphics from your lots. I've fixed it by replacing this RKT1 property by a RKT0 property that Maxis themselves uses, thus, it should not occur anymore. This plugin fixes a brown box that appears on several growable and ploppable lots that come with the Italian Collection by speaking, this brown box occurs due to a modding error: Some buildings do have an RKT1 property pointing to non-existing graphics.
